﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace PlayField
{
    public class GameField
    {
        private int gameFieldX;
        private int gameFieldY;
        private int width;
        private int heigth;

        private bool[] gameField;
                
        public GameField(int gameFieldX,int gameFieldY, int width, int heigth)
        {
            this.gameFieldX = gameFieldX;
            this.gameFieldY = gameFieldY;
            this.heigth = heigth;
            this.width = width;
        }

        public int GameFieldX { get; private set; }

        public int GameFieldY { get; private set; }

        public int Width { get; private set; }

        public int Heigth { get; private set; }

    }
}
